Brain trying to hit missing drums

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red_5
Posts: 3
Joined: Sat Aug 31, 2019 7:44 pm

Brain trying to hit missing drums

Post by red_5 »

Hi all,

I've noticed that the drum brain will add fill hits for drums that are not in the loaded kit.

For example, I loaded the built-in Blues kit - which has Tom1, Tom3, Tom5, but the brain created fill hits for Tom4 - which of course did not make any sound - making the fill a little off. Similarly, the brain will try to hit crashes and chinas that are not in the loaded kit.

Am I doing something wrong? Do I need to tell the brain to check the kit before composing?

cheers, Damien.
Azimuth (Archive)
Posts: 1656
Joined: Fri Nov 19, 2010 2:16 am

Brain trying to hit missing drums

Post by Azimuth (Archive) »

I've never seen that before. The Brain should automatically reassign the hits to an available similar kit piece if a different kit is loaded. Do you have the Fill bars locked or anything out of the ordinary?
red_5
Posts: 3
Joined: Sat Aug 31, 2019 7:44 pm

Brain trying to hit missing drums

Post by red_5 »

Seems to be reproducible for me as follows:
In the latest version of Reaper (5.983) open a new track and add Jamstix4
Go to the Kit tab and load the Blues kit
Note the kit pieces available/not-available:
https://bit.ly/2NEOr1P

Now start the Host and let the brain generate some fills
As you can see in the screenshot below the brain has generated hits for: Splash 3, China 4, Tom 4. None of these 3 drums exist in the Blues kit.
https://bit.ly/2MVN7rV
Azimuth (Archive)
Posts: 1656
Joined: Fri Nov 19, 2010 2:16 am

Brain trying to hit missing drums

Post by Azimuth (Archive) »

Your 2nd screenshot isn't working. I just tried what you outlined using Drum Solo song parts. While the Bar Editor does indicate hits generated for Toms 2 & 4, not included in the Blues kit, the hits are being played properly on an alternate kit piece as they should.
red_5
Posts: 3
Joined: Sat Aug 31, 2019 7:44 pm

Brain trying to hit missing drums

Post by red_5 »

While the Bar Editor does indicate hits generated for Toms 2 & 4, not included in the Blues kit, the hits are being played properly on an alternate kit piece as they should
OK - then this might just be me having a different expectation of the application's behaviour.
I thought that the hits in the bar editor would only reference pieces available in the loaded kit. I was not expecting to see a China 3 symbol unless the loaded kit had a China 3 piece. I thought changing the loaded kit would trigger a recomposition - like giving a real drummer extra/less drums in their setup.
But it sounds like alternative kit pieces are played if the referenced piece is not in the loaded kit. I assume there are some rules for selecting the alternative - are these internal to the software or viewable/editable?

Finally, can I make a feature request that the Compose/Bar-Editor have an option to only use/show pieces from the currently loaded kit.

cheers, Damien.
Ralph @ Rayzoon
Site Admin
Posts: 5860
Joined: Wed Jan 02, 2008 6:24 pm

Brain trying to hit missing drums

Post by Ralph @ Rayzoon »

Jamstix composes for a full kit (i.e. 'Rock - Everything' kit). It will not change notes based on what is actually available in the currently loaded kit. Instead it re-routes notes to missing kit pieces to other existing kit pieces [i:ef6845a341]as it plays[/i:ef6845a341] just like a human drummer would. The advantage of that is that you can load a different kit and the performance will automatically adjust to the new kit without any recomposition. Even if you use a MIDI export and drive JS with that, it will still work and adjust to the currently loaded kit.
Ralph
Rayzoon Technologies LLC
lunker
Posts: 43
Joined: Fri May 16, 2008 1:38 pm

Brain trying to hit missing drums

Post by lunker »

This is good information to know.

Thanks!
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