Is there a way in JS3 to ensure that the kick is locked with the bass guitar?
Let's say I have a bass guitar MIDI track and I want to ensure the kick drum is hitting every bass note. How can I do that?
It seems one way might be to clone the bass clip, transpose all notes to be of the single key that represents the kick drum, and then use JS's MIDI learn functionality?
Or am I just completely missing something obvious...?
Easiest way to "lock" bass and kick?
Easiest way to "lock" bass and kick?
To have JS´ kick play tight to your Midi Bass, make sure that (most of the) the groove weights of the note that the Midi Basss plays are switched to HEAVY.
HEAVY specifies the downbeat and JS will most likely play kick on HEAVY notes.
HEAVY specifies the downbeat and JS will most likely play kick on HEAVY notes.
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BitFlipper
- Posts: 56
- Joined: Fri Dec 16, 2005 12:03 pm
Easiest way to "lock" bass and kick?
So is there no way to [b:afd6de7c6e]guarantee[/b:afd6de7c6e] that they will be synced other than to manually edit each kick note? Would the MIDI learn help at all in this case?Doc wrote:To have JS´ kick play tight to your Midi Bass, make sure that (most of the) the groove weights of the note that the Midi Basss plays are switched to HEAVY.
HEAVY specifies the downbeat and JS will most likely play kick on HEAVY notes.
Easiest way to "lock" bass and kick?
I think midi learn might work for what you want Bit. I was messing around with it the other night and it does seem to bring in the midi notes as played (I used a midi drum track I had done for Superior in a song). Transpose the notes to the kick and use midi learn then lock the bars so they don't get changed.
Dan
Dan
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NathanB_30
- Posts: 27
- Joined: Thu Dec 03, 2009 6:40 pm
Easiest way to "lock" bass and kick?
you have audio snap in Sonar 8.5.2. I would copy your midi track from Jamstix and then add the kick to the transient pool, and snap the bass track to those transients. That would get you perfect sync, you just have to play well in time with the drum track while recording it, otherwise it will sound unnatural when you apply the audiosnap.....