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Translating JS terminoligy to Toontrack terms in kit editor.

Posted: Thu Sep 13, 2012 4:27 pm
by md_optofonik
I'm wanting edit the included Superior 2 kits for use with other SDX expansions and want to know how to translate the terms used in JS and the terminology used in TT:

Flams = ?
Ruffs = ?
Offset = ?
Bounce = ?

Thanks.

Translating JS terminoligy to Toontrack terms in kit editor.

Posted: Fri Sep 14, 2012 8:55 am
by Ralph @ Rayzoon
Flam samples are not used in JS as they are created dynamically. "Offset" in JS refers to a hit off center. Many sample libs have LEFT and RIGHT samples so I'd assign LEFT to 'Snare Center' in JS and RIGHT to 'Snare Offset', for example.

"Bounce" in JS should be mapped to a ruff or drag sound. Ideally, it will be the sound that is created during a fast snare roll.

Translating JS terminoligy to Toontrack terms in kit editor.

Posted: Fri Sep 14, 2012 10:15 pm
by md_optofonik
Thanks again, Ralph. Do you ever sleep? :)