A small error or incomprehension. I'm talking about update JS3.
I already have JS2 and I am zen
We're trying to get eliminate popups in JS3. The top-right panel will display virtual kit, brain, options or cell editor depending on the users actions. So this should solve your problem.manymanyhaha_ wrote:The "Hit"editor, the one that pops up when selecting a "hit" in the bar editor, it would be real nice if that thing didn't jump so much. The controls are so far to the edge of its screen that any imprecise navigation causes it to collapse necessitating re-selecting the "hit".
Let's see what we can do.2)A paste multiple in the song editor. If I have 8 parts in a song that I know are going to have different beats, it would make things a bit faster if I could copy and then paste once instead of 8x.
JS3 will let you mix brain elements from drummers similar to what JS2 already offers for styles. We're also planning to let you save those creations as custom drummers.Also, are you going to make it so where we can build our own drummers by adding in the different modules as we want?
I understood you bought JS2 in April 2009...orenbar_20 wrote:Hello,
A small error or incomprehension. I'm talking about update JS3.
I already have JS2 and I am zen
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Guitarfish wrote:In my dreamworld, the timeline would go right accross the bottom of the GUI so you could see further ahead, and would have 3 levels for parts, repetitions and bars, something like this:
<---------------Part 1--------------><------Part 2-------><-----Part3--etc
<-Rep 1 -><-Rep 2 -><-Rep 3-><-Rep 1-><-Rep 2><-Rep 1--etc
<b1><b2><b1><b2> etc
This would make it so much easier for me to build up a song structure in JS2 that matches the structure in my sequencer.
If screen 'real estate' is the limitation it could have a 'hide' toggle, something like the 'keyboard' in Kontakt.
Probably asking a lot, but 'nothing ventured'...
I know that you delivered on those enhanced visual cues to help us jam with JS2 and know where we are, but...Ralph wrote: We will be able to expand the timeline display in Jamstix 3 when we go to multiple GUI sizes. Until then we are working on visual cues relating to core bar, rep and part for one of the next updates.
+1. I'd also like to see an option to omit the parts of the kit that are not loaded so that the schematic or image shows only the playable instruments.hitch_ wrote:I agree with Susan. There is no need for a large, realistic picture of a drum kit - a schematic will do. You'll find that you'll have more space on the GUI to incorporate features. Place the emphasis on the grid editor and the rhythm controls. Don't try to emulate "realistic" knobs and faders, etc; the emphasis should be on ease of use. Keep things clean and simple - like me.
Awesome. It's occurred to me as I've gotten to know the program that "drummers" are actually really great presets and there are many times I've wanted to, for example, add "Heavy Cymbals" to a drummer, so being able to add brain elements would be a great feature.Ralph [RZ] wrote:We're trying to get eliminate popups in JS3. The top-right panel will display virtual kit, brain, options or cell editor depending on the users actions. So this should solve your problem.manymanyhaha_ wrote:The "Hit"editor, the one that pops up when selecting a "hit" in the bar editor, it would be real nice if that thing didn't jump so much. The controls are so far to the edge of its screen that any imprecise navigation causes it to collapse necessitating re-selecting the "hit".
Let's see what we can do.2)A paste multiple in the song editor. If I have 8 parts in a song that I know are going to have different beats, it would make things a bit faster if I could copy and then paste once instead of 8x.
JS3 will let you mix brain elements from drummers similar to what JS2 already offers for styles. We're also planning to let you save those creations as custom drummers.Also, are you going to make it so where we can build our own drummers by adding in the different modules as we want?